Available in the LEADTOOLS Imaging toolkit. |
Using Transparent Controls (C++ Builder 3.0)
Take the following steps to add transparent controls, with special effects. The transparent controls are added as child controls so that they will scroll with the parent image.
1. Start with the project that you created in Loading and Displaying an Image.
2. Add two LEAD controls, which you will set to be transparent at run time. (At design time, you can make the controls easier to see by setting the BackColor property of each control to a different color.) Add the controls as follows:
a. Add a control named LEAD2 as a child control to LEAD1. In other words, draw it inside the LEAD1 control.
b. Add a control named LEAD3 as a child control to LEAD2. In other words, draw it inside the LEAD2 control.
3. Add a command button to your form and name it as follows:
Name |
Caption |
Trans |
Transparent |
4. Code the Trans button's click procedure as follows:
void __fastcall TForm1::TransClick(TObject *Sender)
{
LEAD1->EnableMethodErrors = False;
LEAD1->AutoRepaint = False;
LEAD2->AutoRepaint = False;
LEAD3->AutoRepaint = False;
//Make Lead2 and Lead3 Transparent
LEAD2->Transparent = True;
LEAD3->Transparent = True;
//Give each control a different effect
LEAD1->PaintEffect = EFX_EFFECT_WIPE_RECTANGLE_OUT;
LEAD2->PaintEffect = EFX_EFFECT_WIPE_RECTANGLE_IN;
LEAD3->PaintEffect = EFX_EFFECT_CHECKERBOARD_T_TO_B_THEN_T_TO_B;
LEAD1->EffectDelay = 20;
LEAD2->EffectDelay = 20;
LEAD3->EffectDelay = 20;
LEAD1->EffectGrain = 1;
LEAD2->EffectGrain = 5;
LEAD3->EffectGrain = 1;
LEAD1->ScaleMode = 3;
LEAD2->ScaleMode = 3;
LEAD3->ScaleMode = 3;
//Position Lead2 and Lead3 inside Lead1
LEAD2->Width = LEAD1->Width / 2;
LEAD2->Height = LEAD1->Height / 2;
LEAD2->Left = (LEAD1->Width - LEAD2->Width) / 2;
LEAD2->Top = (LEAD1->Height - LEAD2->Height) / 2;
LEAD3->Top = 0;
LEAD3->Left = 0;
LEAD3->Width = LEAD2->Width;
LEAD3->Height = LEAD2->Height;
//We will be drawing into the bitmaps
LEAD2->DrawPersistence = True;
LEAD3->DrawPersistence = True;
//First, we need some bitmaps
LEAD2->CreateBitmap(LEAD2->ScaleWidth, LEAD3->ScaleHeight, 24);
LEAD3->CreateBitmap(LEAD3->ScaleWidth, LEAD3->ScaleHeight, 24);
//Fill them with black, which we will make transparent
LEAD2->Fill(clBlack);
LEAD3->Fill(clBlack);
LEAD2->BitmapEnableTransparency = True;
LEAD3->BitmapEnableTransparencyr = True;
LEAD2->BitmapTransparentColor = clBlack;
LEAD3->BitmapTransparentColor = clBlack;
//Draw a shape into Lead2
//Shape background
LEAD2->ShapeBackgroundStyle = EFX_BACKSTYLE_TRANSLUCENT;
//Shape location
LEAD2->ShapeTop = 0;
LEAD2->ShapeLeft = 0;
LEAD2->ShapeWidth = LEAD2->BitmapWidth;
LEAD2->ShapeHeight = LEAD2->BitmapHeight;
//Shape border
LEAD2->ShapeBorderColor = clFuchsia;
LEAD2->ShapeBorderStyle = EFX_BORDERSTYLE_SOLID;
LEAD2->ShapeBorderThickness = 5;
LEAD2->PatternStyle = EFX_PATTERN_TRANSPARENT;
//Draw the shape
LEAD2->DrawShape(EFX_SHAPE_STAR4, 0);
//Draw text into Lead3
//Specify the text, font, and styles
LEAD3->Font->Name = StringToOleStr("Arial");
LEAD3->Font->Size = 40;
LEAD3->TextAngle = 450;
LEAD3->DrawFontColor = clBlue;
LEAD3->TextStyle = EFX_TEXTSTYLE_NORMAL;
LEAD3->TextAlign = EFX_TEXTALIGN_HCENTER_VCENTER;
//Set the location for the text
LEAD3->TextTop = 0;
LEAD3->TextLeft = 0;
LEAD3->TextWidth = LEAD3->BitmapWidth;
LEAD3->TextHeight = LEAD3->BitmapHeight;
//Set the properties for drawing a rectangle behind the text.
LEAD3->DrawPenStyle = DRAWPENSTYLE_SOLID;
LEAD3->DrawPenColor = clAqua;
LEAD3->DrawMode = DRAWMODE_COPY_PEN;
//Draw the rectangle, then draw the text.
LEAD3->DrawRectangle(0, 0, LEAD3->BitmapWidth, LEAD3->BitmapHeight);
LEAD3->DrawText(StringToOleStr("Text"), 0);
//Load an image into Lead1}
LEAD1->Load(StringToOleStr("e:\\LTWIN12x\\images\\image1.cmp"), 0, 0, 1);
LEAD1->PaintSizeMode = PAINTSIZEMODE_ZOOM;
LEAD1->PaintZoomFactor = 150;
LEAD1->ForceRepaint();
//Turn off the effects.
LEAD1->PaintEffect = EFX_EFFECT_NONE;
LEAD2->PaintEffect = EFX_EFFECT_NONE;
LEAD3->PaintEffect = EFX_EFFECT_NONE;
}
4. Run your program to test it.