Visual Basic (Declaration) | |
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<DispIdAttribute(1)> ReadOnly Property PrevConnection As ILMNetSnkConnection |
Visual Basic (Usage) | Copy Code |
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Dim instance As ILMNetSnkConnection Dim value As ILMNetSnkConnection value = instance.PrevConnection |
C# | |
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[DispIdAttribute(1)] ILMNetSnkConnection PrevConnection {get;} |
C++/CLI | |
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[DispIdAttribute(1)] property ILMNetSnkConnection^ PrevConnection { ILMNetSnkConnection^ get(); } |
Property Value
An ILMNetSnkConnection object that represents the previous connection.Visual Basic | Copy Code |
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Public _result As Boolean = False Public _serverAndClient As CaptureAndPlayCtrlForm = New CaptureAndPlayCtrlForm() Private _captureCtrl As CaptureCtrl Private _playCtrl As PlayCtrl Private _pMux As LMNetMux Private _pSink As LMNetSnk Private Const _networkUrl As String = "ltsf://127.0.0.1:27015" ' network stream url Private Const _networkAuthenticatedUrl As String = "ltsf://User1:P99999@127.0.0.1:27015" ' network stream url Private Const TestMessage As String = "LEAD NETWORK" Public Sub RequireLoginExample() ' reference the capture control _captureCtrl = _serverAndClient.CaptureCtrl ' reference the play control _playCtrl = _serverAndClient.PlayCtrl Try ' try to find a video camera If _captureCtrl.VideoDevices("Logitech") Is Nothing Then Throw New Exception("No Logitech video device available") End If _captureCtrl.VideoDevices("Logitech").Selected = True ' select a video compressor _captureCtrl.VideoCompressors.Mpeg4.Selected = True ' set the target output file _captureCtrl.TargetFormat = TargetFormatType.NET _captureCtrl.TargetFile = _networkUrl If _captureCtrl.IsModeAvailable(CaptureMode.Video) Then ' here we will only capture 15 seconds for this example. ' in a real application, you would not normally want to ' set the time limit for capture. _captureCtrl.TimeLimit = 15 _captureCtrl.UseTimeLimit = True ' enable preview _captureCtrl.Preview = True ' subscribe to the started event for this example ' we will connect a client after the capture starts AddHandler _captureCtrl.Started, AddressOf CaptureCtrl_Started ' subcribe to the media event for the player AddHandler _playCtrl.MediaEvent, AddressOf PlayCtrl_MediaEvent ' ready the capture graph in order to get the LNMetMux instance _captureCtrl.ReadyCapture(CaptureMode.Video) ' get the network multiplexer reference _pMux = TryCast(_captureCtrl.GetSubObject(CaptureObject.TargetFilter), LMNetMux) If Not _pMux Is Nothing Then ' set some mux settings _pMux.LiveSource = True End If ' get the network sink reference _pSink = TryCast(_captureCtrl.GetSubObject(CaptureObject.Sink), LMNetSnk) If Not _pSink Is Nothing Then ' set some mux settings _pSink.RequireLogin = True ' clear all user registrations _pSink.RemoveAllUsers() ' setup up user logins AddModifyUsers() ' enumeration users EnumerateUsers() ' add a restriction AddRestriction() ' test timer for connection checking _serverAndClient.TestTimer.Interval = 10000 _serverAndClient.TestTimer.Start() AddHandler _serverAndClient.TestTimer.Tick, AddressOf ConnectionChecker End If ' start capture _captureCtrl.StartCapture(CaptureMode.Video) ' we'll loop on the state and pump messages for this example. ' but you should not need to if running from a Windows Forms application. Do While _captureCtrl.State = CaptureState.Running OrElse _playCtrl.State = PlayState.Running Application.DoEvents() Loop ' release the mux and demux COM objects If Not _pMux Is Nothing Then Marshal.ReleaseComObject(_pMux) End If If Not _pSink Is Nothing Then Marshal.ReleaseComObject(_pSink) End If End If Catch ex As Exception _result = False End Try End Sub Private Sub AddModifyUsers() ' early out if we could not get the sink interface If _pSink Is Nothing Then Return End If ' get the current connection list version Dim oldVers As Integer = _pSink.ConnectionVersion ' add a user _pSink.AddUser("User1", "P12345") ' get the current connection list version Dim newVers As Integer = _pSink.ConnectionVersion ' add another user _pSink.AddUser("User2", "P67890") ' find a user Dim user1Id As Integer = _pSink.FindUser("User1") ' set user 1's password -- was set above in the AddUser call ' but we will change it here for demonstration purposes _pSink.SetPassword(user1Id, "P99999") ' remove User2 from the registered users list Dim user2Id As Integer = _pSink.FindUser("User2") _pSink.RemoveUser(user2Id) End Sub Private Sub EnumerateUsers() ' get the current user count Dim userCount As Integer = _pSink.UserCount ' verify that we have two users now _result = (userCount = 1) ' demostrate enumeration registered users Dim i As Integer = 0 Do While i < userCount ' do something with user names and passwords Dim userName As String = _pSink.GetUsername(i) Dim passWord As String = _pSink.GetPassword(i) i += 1 Loop End Sub Private Sub AddRestriction() ' add a restriction to the client which has the IP = 10.0.0.5 ' this will not allow a connection from this address. ' get number of restrictions Dim oldRestCount As Integer = _pSink.RestrictionCount ' Number of restrictions we have. Dim restrictCount As Integer = _pSink.AddRestriction("10.0.0.5") ' get number of restrictions Dim newRestCount As Integer = _pSink.RestrictionCount ' verify that we have a new restriction count _result = _result And (oldRestCount <> newRestCount) ' enumeration restrictions (demonstration purposes) Dim i As Integer = 0 Do While i < restrictCount Dim restAddress As String = _pSink.GetRestriction(i) ' do something with Restriction i += 1 Loop ' find our restriction we added above Dim restriction As Integer = _pSink.FindRestriction("10.0.0.5") ' remove it _pSink.RemoveRestriction(restriction) ' remove all restrictions (demonstration purposes) _pSink.RemoveAllRestrictions() End Sub Private Sub CaptureCtrl_Started(ByVal sender As Object, ByVal e As EventArgs) StartClient() End Sub Private Sub StartClient() Try ' connect a client _playCtrl.SourceFile = _networkAuthenticatedUrl Catch ex As Exception _result = False Console.WriteLine("Player (Client) Exception: {0}", ex.Message) End Try End Sub Private Sub ConnectionChecker(ByVal sender As Object, ByVal e As EventArgs) _serverAndClient.TestTimer.Stop() ' get number of users connected to the server Dim connCount As Integer = _pSink.ConnectionCount ' get the first connection (demonstration purposes) Dim pcon As ILMNetSnkConnection = _pSink.FindConnection(1) ' release it -- it is a COM object you know! Marshal.ReleaseComObject(pcon) ' get the first connection pcon = _pSink.FirstConnection ' check all connections with the server Do While Not pcon Is Nothing Dim pnext As ILMNetSnkConnection = pcon.NextConnection Dim id As Long = pcon.ID Dim userName As String = pcon.Username Dim connAddr As String = pcon.Address ' check if connection is enabled or not ' it should be, we just enabled it above Dim enabled As Boolean = pcon.Enabled ' is it connected Dim connected As Boolean = pcon.Connected ' check if this connection is disabled ' and disconnect it if so If enabled = False Then ' close this connection pcon.Close() End If Marshal.ReleaseComObject(pcon) pcon = pnext Loop ' close all connections (demonstration purposes) _pSink.CloseAll() _serverAndClient.TestTimer.Start() End Sub Private Sub PlayCtrl_MediaEvent(ByVal sender As Object, ByVal e As MediaEventArgs) If e.eventCode = MediaEventCode.EC_COMPLETE Then _result = _result And True End If End Sub |
C# | Copy Code |
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public bool _result = false; public CaptureAndPlayCtrlForm _serverAndClient = new CaptureAndPlayCtrlForm(); CaptureCtrl _captureCtrl; PlayCtrl _playCtrl; LMNetMux _pMux; LMNetSnk _pSink; const string _networkUrl = @"ltsf://127.0.0.1:27015"; // network stream url const string _networkAuthenticatedUrl = @"ltsf://User1:P99999@127.0.0.1:27015"; // network stream url const string TestMessage = "LEAD NETWORK"; public void RequireLoginExample() { // reference the capture control _captureCtrl = _serverAndClient.CaptureCtrl; // reference the play control _playCtrl = _serverAndClient.PlayCtrl; try { // try to find a video camera if (_captureCtrl.VideoDevices["Logitech"] == null) throw new Exception("No Logitech video device available"); _captureCtrl.VideoDevices["Logitech"].Selected = true; // select a video compressor _captureCtrl.VideoCompressors.Mpeg4.Selected = true; // set the target output file _captureCtrl.TargetFormat = TargetFormatType.NET; _captureCtrl.TargetFile = _networkUrl; if (_captureCtrl.IsModeAvailable(CaptureMode.Video)) { // here we will only capture 15 seconds for this example. // in a real application, you would not normally want to // set the time limit for capture. _captureCtrl.TimeLimit = 15; _captureCtrl.UseTimeLimit = true; // enable preview _captureCtrl.Preview = true; // subscribe to the started event for this example // we will connect a client after the capture starts _captureCtrl.Started += new EventHandler(CaptureCtrl_Started); // subcribe to the media event for the player _playCtrl.MediaEvent += new MediaEventHandler(PlayCtrl_MediaEvent); // ready the capture graph in order to get the LNMetMux instance _captureCtrl.ReadyCapture(CaptureMode.Video); // get the network multiplexer reference _pMux = _captureCtrl.GetSubObject(CaptureObject.TargetFilter) as LMNetMux; if (_pMux != null) { // set some mux settings _pMux.LiveSource = true; } // get the network sink reference _pSink = _captureCtrl.GetSubObject(CaptureObject.Sink) as LMNetSnk; if (_pSink != null) { // set some mux settings _pSink.RequireLogin = true; // clear all user registrations _pSink.RemoveAllUsers(); // setup up user logins AddModifyUsers(); // enumeration users EnumerateUsers(); // add a restriction AddRestriction(); // test timer for connection checking _serverAndClient.TestTimer.Interval = 10000; _serverAndClient.TestTimer.Start(); _serverAndClient.TestTimer.Tick += new EventHandler(ConnectionChecker); } // start capture _captureCtrl.StartCapture(CaptureMode.Video); // we'll loop on the state and pump messages for this example. // but you should not need to if running from a Windows Forms application. while (_captureCtrl.State == CaptureState.Running || _playCtrl.State == PlayState.Running) { Application.DoEvents(); } // release the mux and demux COM objects if (_pMux != null) Marshal.ReleaseComObject(_pMux); if (_pSink != null) Marshal.ReleaseComObject(_pSink); } } catch (Exception ex) { _result = false; } } private void AddModifyUsers() { // early out if we could not get the sink interface if (_pSink == null) return; // get the current connection list version int oldVers = _pSink.ConnectionVersion; // add a user _pSink.AddUser("User1", "P12345"); // get the current connection list version int newVers = _pSink.ConnectionVersion; // add another user _pSink.AddUser("User2", "P67890"); // find a user int user1Id = _pSink.FindUser("User1"); // set user 1's password -- was set above in the AddUser call // but we will change it here for demonstration purposes _pSink.SetPassword(user1Id, "P99999"); // remove User2 from the registered users list int user2Id = _pSink.FindUser("User2"); _pSink.RemoveUser(user2Id); } private void EnumerateUsers() { // get the current user count int userCount = _pSink.UserCount; // verify that we have two users now _result = (userCount == 1); // demostrate enumeration registered users for (int i = 0; i < userCount; i++) { // do something with user names and passwords string userName = _pSink.GetUsername(i); string passWord = _pSink.GetPassword(i); } } private void AddRestriction() { // add a restriction to the client which has the IP = 10.0.0.5 // this will not allow a connection from this address. // get number of restrictions int oldRestCount = _pSink.RestrictionCount; // Number of restrictions we have. int restrictCount = _pSink.AddRestriction("10.0.0.5"); // get number of restrictions int newRestCount = _pSink.RestrictionCount; // verify that we have a new restriction count _result &= (oldRestCount != newRestCount); // enumeration restrictions (demonstration purposes) for(int i = 0 ; i < restrictCount ; i++) { string restAddress = _pSink.GetRestriction(i); // do something with Restriction } // find our restriction we added above int restriction = _pSink.FindRestriction("10.0.0.5"); // remove it _pSink.RemoveRestriction(restriction); // remove all restrictions (demonstration purposes) _pSink.RemoveAllRestrictions(); } void CaptureCtrl_Started(object sender, EventArgs e) { StartClient(); } private void StartClient() { try { // connect a client _playCtrl.SourceFile = _networkAuthenticatedUrl; } catch (Exception ex) { _result = false; Console.WriteLine("Player (Client) Exception: {0}", ex.Message); } } void ConnectionChecker(object sender, EventArgs e) { _serverAndClient.TestTimer.Stop(); // get number of users connected to the server int connCount = _pSink.ConnectionCount; // get the first connection (demonstration purposes) ILMNetSnkConnection pcon = _pSink.FindConnection(1); // release it -- it is a COM object you know! Marshal.ReleaseComObject(pcon); // get the first connection pcon = _pSink.FirstConnection; // check all connections with the server while (pcon != null) { ILMNetSnkConnection pnext = pcon.NextConnection; long id = pcon.ID; string userName = pcon.Username; string connAddr = pcon.Address; // check if connection is enabled or not // it should be, we just enabled it above bool enabled = pcon.Enabled; // is it connected bool connected = pcon.Connected; // check if this connection is disabled // and disconnect it if so if (enabled == false) { // close this connection pcon.Close(); } Marshal.ReleaseComObject(pcon); pcon = pnext; } // close all connections (demonstration purposes) _pSink.CloseAll(); _serverAndClient.TestTimer.Start(); } private void PlayCtrl_MediaEvent(object sender, MediaEventArgs e) { if (e.eventCode == MediaEventCode.EC_COMPLETE) _result &= true; } |
Use the LastConnection property to determine last connection in the list of available connections to the server.
Use the ConnectionCount property to determine the number of open connections to the server.
Use the NextConnection property to get the next connection object from the list of available connections to the server.
Use the PrevConnection property to get the previous connection object from the list of available connections to the server.
Use the FindConnection method to get the object of the connection at the specified ID in the list of available connections to the server.
For more information, refer to the ILMNetSnk object.Target Platforms: Microsoft .NET Framework 2.0, Windows 2000, Windows XP, Windows Server 2003 family, Windows Server 2008 family, Windows Vista, Windows 7