Available in LEADTOOLS Imaging Pro, Vector, Document, and Medical Imaging toolkits. |
L_BumpMapBitmap
#include "l_bitmap.h"
L_LTIMGSFX_API L_INT L_BumpMapBitmap(pBitmapDst, pBumpBitmap, pBumpData, uFlags)
pBITMAPHANDLE pBitmapDst; |
/* pointer to the bitmap handle */ |
pBITMAPHANDLE pBumpBitmap; |
/* pointer to the bitmap handle */ |
pBUMPDATA pBumpData; |
/* pointer to a structure */ |
L_UINT32 uFlags; |
/* flags */ |
Adds a three-dimensional texture pattern created by applying the bump image to the destination image.
Parameter |
Description |
pBitmapDst |
Pointer to the bitmap handle referencing the destination bitmap. This bitmap will be updated by the function. |
pBumpBitmap |
Pointer to the bitmap handle referencing the Bump bitmap. |
pBumpData |
Pointer to a BUMPDATA structure that contains information about the bump parameter. |
uFlags |
Reserved for future use. Must be 0. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.
This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available in the Document and Medical Imaging toolkits.
This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.
Required DLLs and Libraries
LTIMGSFX For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Win32, x64.
See Also
Example
#if defined (LEADTOOLS_V16_OR_LATER) L_INT BumpMapBitmapExample(L_VOID) { L_INT nRet; BUMPDATA BumpData; BITMAPHANDLE LeadBitmap; /* Bitmap handle to hold the loaded image */ BITMAPHANDLE TmpBitmap; /* Temporary bitmap */ /* Load each bitmap, at its own bits per pixel */ nRet = L_LoadBitmap(MAKE_IMAGE_PATH(TEXT("ImageProcessingDemo\\Image3.cmp")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL); if(nRet !=SUCCESS) return nRet; nRet = L_LoadBitmap (MAKE_IMAGE_PATH(TEXT("ULAY1.BMP")), &TmpBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL); if(nRet !=SUCCESS) return nRet; BumpData.uStructSize = sizeof(BUMPDATA); BumpData.bTile = TRUE; BumpData.nAzimuth = 5; BumpData.nBright = 50; BumpData.nIntensity = 0; BumpData.nXDst = 0; BumpData.nYDst = 0; BumpData.nXOffset = 0; BumpData.nYOffset = 0; BumpData.uDepth = 3; BumpData.uElevation = 0; BumpData.pLut = NULL; nRet = L_BumpMapBitmap(&LeadBitmap, &TmpBitmap, &BumpData, 0); if(nRet !=SUCCESS) return nRet; nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL); if(nRet !=SUCCESS) return nRet; //free bitmap if(LeadBitmap.Flags.Allocated) L_FreeBitmap(&LeadBitmap); //free Bitm if(TmpBitmap.Flags.Allocated) L_FreeBitmap(&TmpBitmap); return SUCCESS; } #else L_INT BumpMapBitmapExample(L_VOID) { L_INT nRet; BUMPDATA BumpData; BITMAPHANDLE LeadBitmap; /* Bitmap handle to hold the loaded image */ BITMAPHANDLE TmpBitmap; /* Temporary bitmap */ /* Load each bitmap, at its own bits per pixel */ nRet = L_LoadBitmap(MAKE_IMAGE_PATH(TEXT("ImageProcessingDemo\\Image3.cmp")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL); if(nRet !=SUCCESS) return nRet; nRet = L_LoadBitmap (MAKE_IMAGE_PATH(TEXT("ULAY1.BMP")), &TmpBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL); if(nRet !=SUCCESS) return nRet; BumpData.uStructSize = sizeof(BUMPDATA); BumpData.bTile = TRUE; BumpData.nAzimuth = 5; BumpData.nBright = 50; BumpData.nIntensity = 0; BumpData.nXDst = 0; BumpData.nYDst = 0; BumpData.nXOffset = 0; BumpData.nYOffset = 0; BumpData.uDepth = 3; BumpData.uElevation = 0; BumpData.pLut = NULL; nRet = L_BumpMapBitmap(&LeadBitmap, &TmpBitmap, &BumpData); if(nRet !=SUCCESS) return nRet; nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL); if(nRet !=SUCCESS) return nRet; //free bitmap if(LeadBitmap.Flags.Allocated) L_FreeBitmap(&LeadBitmap); //free Bitm if(TmpBitmap.Flags.Allocated) L_FreeBitmap(&TmpBitmap); return SUCCESS; } #endif // LEADTOOLS_V16_OR_LATER