LBitmap::ObjectCounterCallBack
#include "ltwrappr.h"
virtual L_INT LBitmap::ObjectCounterCallBack(rcRect, pObject)
L_RECT rcRect; |
/* Lead rectangle */ |
L_INT * * pObject; |
/* two dimensional array */ |
Handles each object found by LBitmap::ObjectCounter function.
Parameter |
Description |
rcRect |
A rectangle structure used to specify the area where the object exists. |
pObject |
A two dimensional array represents the information about the object shape. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
This function is used to control a part of the image where the object was found.
LBitmap::ObjectCounter supports only 1-bit images. The callback should reflect that if there are any operations on the image itself.
Required DLLs and Libraries
LTIMGCOR For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
See Also
Functions: |
LBitmap::DeleteObjectInfo, LBitmap::EndFastMagicWandEngine, LBitmap::ObjectCounter, LBitmap::StartFastMagicWandEngine, LBitmap::FastMagicWand, LBitmapRgn::SetRgnMagicWand |
Topics: |
|
|
Example
For an example, refer to LBitmap::ObjectCounter.