WriteMarkerAction property (Main Control)

Visual Basic example
Visual C++ 4.0 example

Syntax short WriteMarkerAction

Overview:  Refer to Examining and Altering Bitmaps

Remarks

Indicates how to process the current marker passed to the TransformMarker event. This property should be accessed only from within the TransformMarker event. Possible values for this property are:

Value

Meaning

WRITEMARKER_DEFAULT

[0] The marker will be transformed using the default transformation, after which it will be written to the file.

WRITEMARKER_IGNORE

[1] The marker will not be written to the file.

WRITEMARKER_ABORT

[2] The transformation process is aborted and the TransformFile method will return ERROR_USER_ABORT.

The value of the WriteMarkerAction property will be reset for every marker to WRITEMARKER_DEFAULT.

See Also

Elements:  TransformFile method, TransformMarker event, WriteMarker method

Topics:  Raster Images: Doing Geometric Transformations