Available in the LEADTOOLS Imaging toolkit. |
EnablePaint example for C++ 4.0 and later
// disable the paint
m_Lead1.SetEnablePaint(FALSE);
// do whatever changes you want. The control will not repaint
m_Lead1.Size(m_Lead1.GetBitmapWidth() * 2, m_Lead1.GetBitmapHeight() * 2, RESIZE_BICUBIC);
// re-enable the paint
m_Lead1.SetEnablePaint(TRUE);
// call ForceRepaint because the control will not automatically repaint
m_Lead1.ForceRepaint();