EffectDelay property (Main Control)

Visual Basic example
Visual C++ 4.0 example

Visual J++ example

Syntax short EffectDelay

Overview:  Refer to Using Special Effects When Painting.

Remarks

(Persistent property, available at design time) Delay between graining steps, in milliseconds.

This property affects both paint effects (specified by the PaintEffect property) and transition effects (specified by the TransitionEffect property).

Use the EffectGrain and EffectDelay properties to control the speed of the display. EffectGrain controls the size of the painting increment, and EffectDelay controls the time between increments.

See Also

Elements:  PaintEffect property, TransitionEffect property

Topics:  Raster Images: Implementing Special Effects