IltmmPlay::get_Balance

#include "ltmm.h"

C Syntax

HRESULT IltmmPlay__get_Balance(pPlay, pVal)

C++ Syntax

HRESULT get_Balance(pVal)

 

IltmmPlay *pPlay;

/* pointer to an interface */

long *pVal;

/* balance value */

Retrieves the balance for the audio signal.

Parameter

Description

pPlay

Pointer to an IltmmPlay interface.

pVal

Pointer to a variable receives the balance value.

Returns

S_OK

The function was successful.

<> S_OK

An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation.

Comments

The balance is a value between –10,000 and 10,000.

A value of –10,000 indicates that the right speaker has been disabled and only the left speaker is receiving an audio signal.

A value of 0 indicates that both speakers are receiving equivalent audio signals.

A value of 10,000 indicates that the left speaker has been disabled and only the right speaker is receiving an audio signal.

Units correspond to .01 decibels (multiplied by –1 when pVal is a positive value). For example, a value of 1000 indicates –10 dB on the right channel and –90 dB on the left channel.

Required DLLs and Libraries

LTMM

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64, Mobile

See Also

Elements:

IltmmPlay::put_Balance

Topics:

Multimedia Function Group

Example

For a C example, refer to the Simple Media Player for C.

For a C++ example, refer to the Simple Media Player for C++.