LNITFFile::Create
#include "ltwrappr.h"
L_INT LNITFFile::Create(pszFileName)
L_INT LNITFFile::Create()
L_TCHAR * pszFileName; |
/* file name */ |
Creates an empty NITF file or parses an existing NITF file.
Parameter |
Description |
pszFileName |
Character string that contains the name of the NITF file to be parsed. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
The LNITFFile::Create must be called before calling any other LNITFFile::XXX functions.
To create an empty NITF file, pass the pszFileName parameter as NULL.
To parse an existing NITF file, pass a valid file name to the pszFileName parameter.
To save the created NITF file, call the LNITFFile::SaveFile function.
When the class object is no longer needed, call the LNITFFile::Destroy function. For every call to LNITFFile::Create there must be a call to LNITFFile::Destroy.
Required DLLs and Libraries
LTNTF For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Example
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName L_INT LNITFFile_CreateExample() { // This example will create an empty NITF file and add image, graphic and text segments LVectorBase Vector; LBitmapBase Bitmap; LNITFFile Nitf; WRPUNLOCKSUPPORT(); Nitf.Create(); // Load and append Image segment if(Bitmap.Load(MAKE_IMAGE_PATH(TEXT("IMAGE1.CMP"))) == SUCCESS) Nitf.AppendImageSegment (&Bitmap, FILE_JPEG, 24, 2); // Load and append graphic segment RECT rcViewPort; SetRect(&rcViewPort, 0, 0, 640, 480); if(Vector.Load(MAKE_IMAGE_PATH(TEXT("random.dxf"))) == SUCCESS) Nitf.AppendGraphicSegment (&Vector, &rcViewPort); // Append Text segment Nitf.AppendTextSegment (MAKE_IMAGE_PATH(TEXT("test.txt"))); // Saving hNitf Handle Nitf.SaveFile (MAKE_IMAGE_PATH(TEXT("test.ntf"))); Nitf.Destroy (); return SUCCESS; }