LNITFFile::SetVector
#include "ltwrappr.h"
L_INT LNITFFile::SetVector(uIndex, pVector)
| L_UINT32 uIndex; | /* index of the graphic segment */ | 
| LVectorBase * pVector; | /* pointer to LVectorBase class object */ | 
Changes the graphic data in the graphic segment in the NITF file at a specified index.
| Parameter | Description | 
| uIndex | A zero-based index of the graphic segment in the NITF file to be changed with the vector data pointed to by pVector. | 
| pVector | Pointer LVectorBase class object references the new graphic data to set in the graphic segment in the NITF file at the specified index uIndex. | 
Returns
| SUCCESS | The function was successful. | 
| < 1 | An error occurred. Refer to Return Codes. | 
Comments
To retrieve the object for the graphics data at specified index in the graphic segment, call LNITFFile::GetVector function.
Required DLLs and Libraries
| LTNTF For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
See Also
Example
#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName
L_INT LNITFFile_SetVectorExample()
{
   WRPUNLOCKSUPPORT();
   // Create hNitf handle and parse the NITF file
   LNITFFile Nitf; 
   Nitf.Create (MAKE_IMAGE_PATH(TEXT("test.ntf")));
   L_UINT uFlags = 0; 
   LVectorBase Vector; 
   // Check if the hNITF is empty or invalid
   uFlags = Nitf.GetStatus ();
   if((uFlags & NITF_FILE_EMPTY) == NITF_FILE_EMPTY) 
   {
      MessageBox(NULL, TEXT("NITF file is empty"), 0, 0);
      return SUCCESS;
   }
   if((uFlags & NITF_FILE_VALID) != NITF_FILE_VALID) 
   {
      MessageBox(NULL, TEXT("NITF file is invalid"), 0, 0);
      return SUCCESS;
   }
   // Update the first graphic segment with new Graphic data
   if(Nitf.GetGraphicHeaderCount () > 0) 
   {
      if(Vector.Load (MAKE_IMAGE_PATH(TEXT("random.dxf"))))
      {
         Nitf.SetVector(0, &Vector); 
      }
   }
   Nitf.SaveFile (MAKE_IMAGE_PATH(TEXT("test2.ntf")));
   Nitf.Destroy ();
   return SUCCESS;
}