This property should be used as the font properties used when drawing the text of this object. Each object renderer is responsible for determining whether to use this property. For example, the renderer for AnnTextObject will use this property to create a device font and use it to draw its Text string. Setting Font to null will stop the object from rendering its text.
For an example, refer to AnnTextObject.
Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2