public virtual ImageViewerInteractiveMode WorkingInteractiveMode {get;}
get_WorkingInteractiveMode();
ImageViewer will hook to the ImageViewerInteractiveMode.WorkStarted and ImageViewerInteractiveMode.WorkCompleted of the interactive modes set in MouseWheelInteractiveMode or TouchInteractiveMode. When work starts or completes, the WorkingInteractiveModeChanged event fires and the value of WorkingInteractiveMode updates accordingly. You can use WorkingInteractiveMode to perform any custom action required by your application.
[TestMethod] public void WorkingInteractiveModeExample() { // Pan Zoom interactive mode is set in other parts of this demo // Hook to WorkingInteractiveMode of the _viewer _viewer.WorkingInteractiveModeChanged += _viewer_WorkingInteractiveModeChanged; string content; // This will be used by mouse and touch, so delcare it here once ImageViewerPanZoomInteractiveMode zoomPan = new ImageViewerPanZoomInteractiveMode(); _viewer.TouchInteractiveMode = zoomPan; content = "Touch and drag to pan, pinch to zoom"; _infoLabel.Text = content; } void _viewer_WorkingInteractiveModeChanged(object sender, EventArgs e) { // Get the current working interactive mode ImageViewerInteractiveMode interactiveMode = _viewer.WorkingInteractiveMode; if (interactiveMode != null) { _infoLabel.Text = _infoLabel.Text + " - " + interactiveMode.Name + " is working"; } else { _infoLabel.Text = _infoLabel.Text + " - finished working"; } }
Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2