public double RotateAngle {get; set;}
Public Property RotateAngle As Double
public double RotateAngle {get; set;}
@property (nonatomic) double rotateAngle;
public float getRotateAngle() public void setRotateAngle(float angle)
get_RotateAngle();
set_RotateAngle(value);
Object.defineProperty('RotateAngle');
Changing the value of this property will fire the PropertyChanged and TransformChanged events.
This is a display value and the image data will not be changed, only the value of Transform matrix is changed.
Rotating an image is similar to rotating a rectangle, the values of "width" and "height" might change. When you rotate the image using the RotateAngle property. For example, if you have an image that is 100 by 200 pixels and you rotate it by 90 degrees clock wise, the new image size should be 200 by 100 pixels. Then the viewer will rotate the image around 0,0 and translate it to come up with a transformation that will show the image in this position. The new scroll area will be adjusted according to the image's new size (200, 100).
using Leadtools; using Leadtools.Codecs; using Leadtools.Controls; [TestMethod] public void RotateAngleExample() { // Rotate by 30 _viewer.RotateAngle = _viewer.RotateAngle + 15; _infoLabel.Text = "Angle: " + _viewer.RotateAngle; }