LEADTOOLS Raster Imaging C++ Class Library Help > Classes and Member Functions > LAnimationWindow > LAnimationWindow Member Functions > LAnimationWindow::PlayProcessing |
#include "ltwrappr.h"
virtual L_INT LAnimationWindow::PlayProcessing()
virtual L_INT LAnimationWindow::PlayProcessing(hWnd, bLoop=FALSE)
HWND hWnd; |
/* handle of the window */ |
L_BOOL bLoop; |
/* flag to enable loop palying */ |
Starts playing the animation file.
Parameter |
Description |
|
hWnd |
Handle of the window. |
|
bLoop |
Flag that determines whether to enable or disable playing in loop. Possible values are: |
|
|
Value |
Meaning |
|
TRUE |
Enables playing in loop. |
|
FALSE |
Disables playing in loop. This is the default value. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
See Also
Functions: |
LAnimationWindow::PreProcessing, LAnimationWindow::PostProcessing, LAnimationWindow::PlayWhileLoad, Class Members |
Topics: |
|
|
Example
For an example, refer to LAnimationWindow::PreProcessing.