LEADTOOLS Raster Imaging C++ Class Library Help > Classes and Member Functions > LPaintEffect > LPaintEffect Member Functions > LPaintEffect::Draw3dShape |
#include "ltwrappr.h"
virtual L_INT LPaintEffect::Draw3dShape(pRect, hRgn)
virtual L_INT LPaintEffect::Draw3dShape(pRect, uShape)
LPRECT pRect; |
/* the bounding rectangle */ |
HRGN hRgn; |
/* handle to a windows region */ |
L_UINT uShape; |
/* the shape type */ |
Draws a 3D shape to the class object's associated device context.
Parameter |
Description |
pRect |
The bounding rectangle. |
hRgn |
Handle to a Windows region that defines the shape. |
uShape |
The shape type. For possible values, refer to Effect Shapes. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
Use the background bitmap to place an image from another device context into the background of the shape.
Use LPaintEffect::SetShapeParameters to control the properties of the 3d shape.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
See Also
Functions: |
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Topics: |
Example
For an example, refer to LPaintEffect::SetFillBitmap.