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EnableDeselectObject Property

Summary

Gets or sets a value that indicates whether clicking on an already selected object while the MultiSelectModifierKey is pressed should de-select it.

Syntax

C#
VB
Java
Objective-C
WinRT C#
C++
public bool EnableDeselectObject { get; set; } 
Public Property EnableDeselectObject As Boolean 
public bool EnableDeselectObject {get; set;} 
@property (nonatomic) BOOL enableDeselectObject; 
public boolean getEnableDeselectObject() 
public void setEnableDeselectObject(boolean enableDeselectObject) 
             
 <br/>get_EnableDeselectObject();<br/>set_EnableDeselectObject(value);<br/>Object.defineProperty('EnableDeselectObject');  
public:  
   property bool EnableDeselectObject 
   { 
      bool get() 
      void set(bool value) 
   } 

Property Value

true if clicking an already selected object while the MultiSelectModifierKey is pressed should de-select it; otherwise, false. The default value is true.

Remarks

When a selected object is clicked over with the pointer while the MultiSelectModifierKey is pressed, then its selection state must be inverted and become un-selected.

This behavior is used when the value of EnableDeselectObject is the default of true. Older versions of LEADTOOLS will not de-select the object if clicked on while MultiSelectModifierKey is pressed. If this behavior is desired, then set the value of EnableDeselectObject to false.

Requirements

Target Platforms

Help Version 19.0.2017.10.27
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