C#
VB
C++
A positive unitless floating point numeric factor equal to the playback rate divided by the acquisition rate.
[Element(DicomTag.CineRelativeToRealTime)]
public Nullable<double> CineRelativeToRealTime { get; set; }
<ElementAttribute(New DicomTag.CineRelativeToRealTime())>
Public Property CineRelativeToRealTime() As Nullable(Of Double)
Get
Set
public:
[ElementAttribute((gcnew DicomTag::CineRelativeToRealTime()))]
property Nullable<double>^ CineRelativeToRealTime
{
Nullable<double>^ get()
void set(Nullable<double>^ value)
}
A positive unitless floating point numeric factor equal to the playback rate divided by the acquisition rate.
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