Initializes this object renderer with the specified rendering engine.
IAnnObjectRenderer.prototype.initialize = function(renderingEngine)
initialize(renderingEngine: AnnRenderingEngine): void;
renderingEngine
The rendering engine to use. This must an object that derives from AnnRenderingEngine. The value of this parameter gets
set in the RenderingEngine property. Must not be null.
Call the Initialize method before calling any other methods of this class to set up the object renderer with a rendering engine to use when drawing the object, its labels or its thumbs.
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