C#
VB
C++
Raises the PlayStateChanged event.
protected virtual void OnPlayStateChanged(
object sender,
PlayStateEventArgs e
)
Protected Sub OnPlayStateChanged( _
ByVal sender As Object, _
ByVal e As Leadtools.Medical.Workstation.Ui.PlayStateEventArgs _
)
protected:
void OnPlayStateChanged(
Object^ sender,
Leadtools.Medical.Workstation.Ui.PlayStateEventArgs^ e
)
sender
The source of the event.
e
A PlayStateEventArgs that contains the event data.
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