Gets or sets the lookup table that can be used to implement a user-defined conversion.
Represents the lookup table that can be used to implement a user-defined conversion. For every intensity value between 0 and 2 raised to the power of (HighBit - LowBit + 1) - 1 there should be a corresponding entry in the lookup table that contains a Rgb quad.
Refer to RasterWindowLevelDialog example.