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VertexShaderAvailable Property

Summary

Gets the value that indicates whether vertex shading is supported by the current hardware.

Syntax

C#
VB
C++
public static bool VertexShaderAvailable { get; } 
  
Public Shared ReadOnly Property VertexShaderAvailable As Boolean 
public: 
static property bool VertexShaderAvailable { 
   bool get(); 
} 

Property Value

true if vertex shading is available; otherwise, false.

Example

For an example refer to BlendingAvailable

Requirements

Target Platforms

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