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LEADTOOLS JavaScript (Leadtools.Controls)

AddFromImage Method

Show in webframe
Example 
Source image element.
The resolution to use for the image in dots/inch (DPI). A value of 0,0 or Empty means to use the default image resolution of 96 pixels.
Adds a new item from an HTML Image Element.
Syntax
 function Leadtools.Controls.ImageViewerItems.addFromImage( 
   image ,
   resolution 
)

Parameters

ParameterTypeDescription
imageImageElementSource image element.
resolutionLeadSizeDThe resolution to use for the image in dots/inch (DPI). A value of 0,0 or Empty means to use the default image resolution of 96 pixels.

Return Value

TypeDescription
ImageViewerItem The newly created item, if successful.
Remarks

This method allows you to quickly add an item from an HTML Image Element. It is the equivalant of the following code:


            var item = new lt.Controls.ImageViewerItem();
            item.image = image;
            item.resolution = resolution; // Optional
            imageViewer.items.add(item);
            

If image is null, then an empty item is added.

AddFromElement can be used as a shortcut for AddFromImage or AddFromCanvas. Passing a valid HTML Image Element to AddFromElement will create an ImageViewerItem with the Image property set, just as it does with AddFromImage. Similarly, passing a valid HTML5 Canvas Element to AddFromElement will create an ImageViewerItem with the Canvas property set, just as it does with AddFromCanvas. The item can have a value in only one of Image, Element or Canvas. Setting one value will automatically delete the values of the others.

To add the ImageViewerItem at a specific location, see InsertFromImage or InsertFromElement. To create an item without adding it to any ImageViewer, refer to CreateFromImage or CreateFromElement.

Example
var img = new Image(200, 200);
this._imageViewer.items.addFromImage(img, lt.LeadSizeD.create(96, 96));
See Also

Reference

ImageViewerItems Object
ImageViewerItems Members

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