Gets or sets a value that represents the amount to change saturation, in tenths of a percent.
public int Saturation {get; set;}
Public Property Saturation As Integer
public int Saturation {get; set;}
@property (nonatomic, assign) NSInteger saturation
public int getSaturation()
public void setSaturation(int value)
get_Saturation();
set_Saturation(value);
Object.defineProperty('Saturation');
Amount to change saturation, in tenths of a percent. Valid values range from -1000 to 1000. This value is divided internally by 10. Negative values decrease the saturation of colors. Positive values increase the saturation. The saturation level is increased or decreased by a percentage of its present saturation level. For example, an increase of 20 of the current saturation level "L" will raise the new saturation level "L1" to a value L = 0.20 * L. Likewise, increasing the saturation level 100 doubles the saturation level (L1 = L + 1.0 * L). Decreasing the saturation level 100 will set the new saturation level to 0. The saturation is set to 1000 (maximum value) if the new value exceeds 1000).
Refer to ColorReplaceCommand.
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