Determines the validity of the given paint handle.
#include "LtPnt.h"
L_LTPNT_API L_INT L_PntIsValid(pPaint)
Pointer to a paint handle.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
The paint handle will be valid after calling L_PntInit, and will remain valid until L_PntFree is called.
This example shows how to use the L_PntIsValid function.
L_INT PntIsValidExample(HWND hWnd,pPAINTHANDLE pPaint)
{
L_INT nRet;
/* Initiate the Paint toolkit */
nRet = L_PntInit ( &pPaint );
if ( SUCCESS != nRet)
{
return nRet;
}
nRet = L_PntIsValid ( pPaint );
if ( SUCCESS == nRet )
{
HDC hDC;
RECT rcShape;
/* Get the device context */
hDC = GetDC ( hWnd ) ;
/* Set the coordinates with respect to the DC dimensions */
SetRect ( &rcShape, 10, 10, 150, 150 ) ;
/* Set the DC Extents */
RECT rcClient;
GetClientRect(hWnd, &rcClient);
nRet = L_PntSetDCExtents ( pPaint, &rcClient );
/* Use the current shape properties to draw an ellipse to DC (hDC) */
nRet = L_PntDrawShapeEllipse ( pPaint, hDC, &rcShape ) ;
if(nRet != SUCCESS)
return nRet;
/* Release the device context */
ReleaseDC ( hWnd, hDC ) ;
}
else
{
MessageBox ( hWnd, TEXT("Invalid PAINTHANDLE"), TEXT("Error"), MB_OK ) ;
return nRet;
}
return SUCCESS ;
}