LDialogImageEffect::LDialogImageEffect

#include "ltwrappr.h"

LDialogImageEffect::LDialogImageEffect()

LDialogImageEffect::LDialogImageEffect(pLBitmap)

Constructs and initializes the member variables of the LDialogImageEffect object.

Parameters

LBitmapBase * pLBitmap

Pointer to the bitmap object referencing the bitmap object to assign to the specified object.

Returns

None.

Required DLLs and Libraries

See Also

Functions

Topics

Example

//This is an example for : LDialogImageEffect::LDialogImageEffect () 
L_INT LDialogImageEffect_LDialogImageEffectExample_1( ) 
{ 
   LBase::LoadLibraries (LT_ALL_LEADLIB);//make sure all libraries are loaded 
 
   LDialogImageEffect MyDialogImageEffect;     //construct a dialogimageeffect object 
 
   //.... do something here   ....    
 
   //Destructor is called upon returning from function 
 
   return SUCCESS; 
} 
 
//This is an example for : LDialogImageEffect::LDialogImageEffect (pBitmap) 
L_INT LDialogImageEffect_LDialogImageEffectExample_2(LBitmapBase * BitmapObj) 
{ 
   LBase::LoadLibraries (LT_ALL_LEADLIB);//make sure all libraries are loaded 
 
   LDialogImageEffect MyDialogImageEffect (BitmapObj);     //construct a dialogimageeffect object 
 
   //.... do something here   ....    
 
   return SUCCESS; 
} 
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