Occurs when the play state is changed.
public event EventHandler<PlayStateEventArgs> PlayStateChanged
Public Event PlayStateChanged As EventHandler(Of PlayStateEventArgs)
public:
event EventHandler<PlayStateEventArgs^>^ PlayStateChanged
The event handler receives an argument of type PlayStateEventArgs containing data related to this event. The following PlayStateEventArgs properties provide information specific to this event.
Property | Description |
---|---|
CurrentState | Gets the current PlayState. |
OldState | Gets the old PlayState. |
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