The following tables list the members exposed by SpecialEffectsProcessor.
Public Constructors
Name | Description | |
---|---|---|
SpecialEffectsProcessor | Constructs a new SpecialEffectsProcessor object. |
Public Methods
Name | Description | |
---|---|---|
Draw3dShape | Draws the specified three-dimensional shape onto the target device context using the specified color, style, and size. | |
Draw3dText | Draws three-dimensional text onto the target device context using the specified font, color, and style. | |
DrawEffect | Performs a bit-block transfer of the color data corresponding to a rectangle of pixels from the specified source device context into a destination device context, while applying a special effect. | |
DrawFrame | Draws a rectangular frame having the specified style, color, and border width onto the target device context. | |
DrawRotated3dText | Draws three-dimensional text which is rotated by the amount specified onto the target device context using the specified font, color, and style. | |
GradientFillRectangle | Draws a rectangle onto the target device context, and then fills the rectangle with a gradient that begins with the specified starting color and ends with the specified ending color | |
GradientPatternFillRectangle | Draws a rectangle onto the target device context, and then fills the rectangle with the specified pattern and color. | |
PaintImage | Applies an effect when painting an image onto a target device context. The effect, commonly used for slide show transitions, specifies how the image is painted, not how it looks when painting is finished. | |
PaintImageEffect | Applies an effect when painting a bitmap to a screen. The effect, commonly used for slide show transitions, specifies how the image is painted, not how it looks when painting is finished. | |
PaintImageRegionEffect | Applies an effect when painting a bitmap region to a device context. This method works the same as PaintImageEffect, except that only the bitmap region is painted. | |
PaintTransition | Draws a rectangle onto the target device context with the specified fill pattern and color while using a special effect. |