#include "Ltwrappr.h"
L_INT LRasterPaintWindow::SetWndHandle(hWnd)
Sets the handle of the window to be attached to the paint window.
Handle to the window to be attached to the paint window.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
The passed window handle will be attached to the paint window. If NULL is passed, then the previously attached window will be detached from the paint window.
Required DLLs and Libraries
L_INT LRasterPaintWindow_SetWndHandleExample(HWND hWnd, UINT uMsg , WPARAM wParam, LPARAM lParam)
{
L_INT nRet;
LRasterPaintWindow MyLRasterPntWnd;
nRet = MyLRasterPntWnd.SetWndHandle(hWnd);
if(nRet != SUCCESS)
return nRet;
MyLRasterPntWnd.HandlePalette (uMsg , wParam , lParam);
MyLRasterPntWnd.Repaint ();
return SUCCESS;
}