#include "ltkrn.h"
#include "ltclr.h"
L_LTCLR_API L_INT L_ClrConvertToBitmap(ClrHandle, pSrcBuf, pBitmap, uStructSize, nWidth, nHeight, nInAlign, nOutAlign)
Converts image data in a buffer from one color conversion model to RGB\BGR, and sets it as a LEAD bitmap.
Handle to an existing color conversion. This handle is obtained by calling the L_ClrInit function.
Pointer to the buffer holding the input data.
Pointer to the buffer that will hold the converted data bitmap.
Size in bytes, of the structure pointed to by pBitmap, for versioning. Use sizeof(BITMAPHANDLE).
Width of pixels to be processed.
Height of pixels to be processed.
Each scanline in the input buffer is a multiple of nInAlign bytes.
Each scanline in the output buffer is a multiple of nOutAlign bytes.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
Conversion is done by setting the active method value specified in the CONVERSION_PARAMS structure when calling L_ClrInit. To change the active method, use L_ClrSetConversionParams. Only methods supported by the initialized converter should be specified.
The conversion is done if it was initialized with BGR or RGB Color Spaces as the destination.
Win32, x64.
Required DLLs and Libraries
LTCLR
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application
This example converts a CMYK bitmap buffer into RGB bitmap.
L_INT ClrConvertToBitmapExample(
L_UCHAR* pInput,
pBITMAPHANDLE pBitmap,
L_INT nWidth,
L_INT nHeight)
{
L_INT nRet;
/* Color Handle */
HANDLE ClrHandle = NULL;
/* initialize the color conversion */
nRet = L_ClrInit(&ClrHandle, CCS_CMYK, CCS_RGB, NULL);
if(nRet != SUCCESS)
return nRet;
/* convert the image buffer */
nRet = L_ClrConvertToBitmap(ClrHandle, pInput, pBitmap, sizeof(BITMAPHANDLE), nWidth, nHeight, 0, 0);
if(nRet != SUCCESS)
return nRet;
/* free the conversion */
nRet = L_ClrFree(ClrHandle);
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
}