Triggers a call requesting that the settings be filled in using the specified JSON parameter.
Object3DEngine.prototype.getSettings = function(
json
)
getSettings(
json: string
): void;
json
The settings being requested.
Since the engine is a server-side rendering engine, getSettings actually fires an event whereby the user then communicates with the server by sending the JSON information and requesting the settings.
The JSON file contains the properties requested. The format should be: {setting1: , setting2 :, setting3: }
To change settings, call SetSettings.
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