#include "l_bitmap.h"
L_LTFIL_API L_INT L_CanLoadSvgMemory(pBuffer, pbSupported, nBufferSize, pLoadOptions, pFileInfo)
Determines whether the specified image, document, or vector file can be loaded as an SVG file.
Pointer to the file in memory to be checked.
Pointer to a variable to be updated. TRUE if the specified image, document or vector file can be loaded as SVG; otherwise, FALSE.
Size of the file in memory (in bytes).
Pointer to extended load options.
Pointer to a FILEINFO structure. This structure can contain file information used in loading an image, or it can be updated with information about the file being loaded.
Value | Meaning |
---|---|
SUCCESS | The function was successful. |
< 1 | An error occurred. Refer to Return Codes. |
Support for SVG is only available in the Document and Medical Imaging toolkits.
Note: More options are available in the LOADFILEOPTION structure.
Use this function to determine whether the specified image, document, or vector file supports being loaded as an SVG (Scalable Vector Graphics) file. For more information refer to L_CanLoadSvg
Required DLLs and Libraries
LTSVG
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
Win32, x64, Linux.
For an example, refer to L_LoadSvgMemory.