Displays the Add Noise dialog box, and gets the options for L_AddBitmapNoise.
#include "l_bitmap.h"
L_LTDLG_API L_INT L_DlgAddNoise(hWndOwner, pDlgParams)
Handle of the window which owns the dialog.
Pointer to an ADDNOISEDLGPARAMS structure to be updated with the values entered by the user, through the dialog. Set members of this structure, before calling this function, to set the dialogs initial values.
Value | Meaning |
---|---|
SUCCESS_DLG_OK | The "OK" button was pressed, and the dialog exited successfully. |
SUCCESS_DLG_CANCEL | The "Cancel" button was pressed, and the dialog exited successfully. |
< 1 | An error occurred. Refer to Return Codes. |
L_INT DLGAddNoiseExample(HWND hWnd,pBITMAPHANDLE pBitmap)
{
L_INT nRet;
ADDNOISEDLGPARAMS DlgParams ;
memset ( &DlgParams, 0, sizeof ( ADDNOISEDLGPARAMS ) ) ;
DlgParams.uStructSize = sizeof ( ADDNOISEDLGPARAMS ) ;
DlgParams.pBitmap = pBitmap ;
DlgParams.uChannel = CHANNEL_MASTER ;
DlgParams.uDlgFlags = DLG_ADDNOISE_SHOW_PREVIEW |
DLG_ADDNOISE_SHOW_TOOL_ZOOMLEVEL;
nRet = L_DlgInit ( DLG_INIT_COLOR ) ;
if(nRet != SUCCESS && nRet != ERROR_DLG_ALREADYINITIATED)
return nRet;
nRet = L_DlgAddNoise( hWnd, &DlgParams ) ;
if(nRet < 1)
return nRet;
nRet = L_DlgFree () ;
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
} ;