Stock Objects Libraries

The LEADTOOLS Vector SDK supports Stock objects libraries. These are Dynamic Link Libraries that contain user-defined objects.

The VECOFICE Library comes with more than 100 pre-defined object shapes for multiple purposes such as arrows, flowchart symbols, etc.

The following example adds all the objects in the VECOFICE library to the default layer of a vector handle:

#include "ltvkrn.h" 
#include "vecofice.h" 
 
void LoadVecOficeLibrary( pVECTORHANDLE pVector ) 
{ 
   VECTORSTOCK    Stock; 
   L_INT          i; 
   L_DOUBLE       X, Y; 
   const L_DOUBLE SIZE = 2.0; 
   // Initiate a new VECTOR_STOCK object. 
   L_VecInitObject( &Stock.Object ); 
   Stock.Object.nType = VECTOR_STOCK; 
   Stock.Object.nSize = sizeof( VECTORSTOCK ); 
   // Load the VECOFICE library. 
   Stock.hInstDLL = LoadLibrary(TEXT("VecOfice.dll")); 
   // Tell the toolkit to load the stock object using the hInstDLL member. 
   Stock.pszDLLName = NULL; 
   // Fill in default pen, brush and font. 
   Stock.Pen.nSize = sizeof( VECTORPEN ); 
   Stock.Pen.bExtPen = FALSE; 
   Stock.Pen.NewPen.LogPen.lopnStyle = PS_SOLID; 
   Stock.Pen.NewPen.LogPen.lopnWidth.x = 1; 
   Stock.Pen.NewPen.LogPen.lopnWidth.y = 0; 
   Stock.Pen.NewPen.LogPen.lopnColor = RGB( 0xFF, 0x00, 0x00 ); 
   Stock.Brush.VectorBrushStyle = VECTORBRUSH_STANDARD; 
   Stock.Brush.nSize = sizeof( VECTORBRUSH ); 
   Stock.Brush.BrushType.StandardBrush.LogBrush.lbStyle = PS_SOLID; 
   Stock.Brush.BrushType.StandardBrush.LogBrush.lbHatch = 0; 
   Stock.Brush.BrushType.StandardBrush.LogBrush.lbColor = RGB( 0x00, 0xFF, 0x00 ); 
   X = 0.0; 
   Y = 0.0; 
   // Add all objects, use a grid of 10 horizontal objects 
   for( i = 0; i < VECOFICE_OBJECT_COUNT; i++ ) 
   { 
      // Set object ID. 
      Stock.nId = i; 
      Stock.Point[ 0 ].x = X; 
      Stock.Point[ 0 ].y = Y; 
      Stock.Point[ 0 ].z = 0.0; 
      Stock.Point[ 1 ].x = X + SIZE; 
      Stock.Point[ 1 ].y = Y + SIZE; 
      Stock.Point[ 1 ].z = 0.0; 
      // We want to have random colors for each object. 
      Stock.Pen.NewPen.LogPen.lopnColor = RGB( rand() % 256, rand() % 256, rand() % 256 ); 
      Stock.Brush.BrushType.StandardBrush.LogBrush.lbColor = RGB( rand() % 256, rand() % 256, rand() % 256 ); 
      // Add the object to the default layer. 
      L_VecAddObject( pVector, NULL, VECTOR_STOCK, &Stock, NULL ); 
      // Update position for next object. 
      if( !( ( i + 1 ) % 10 ) ) 
      { 
         Y -= SIZE * 3.0 / 2.0; 
         X = 0.0; 
      } 
      else 
      { 
         X += SIZE * 3.0 / 2.0; 
      } 
   } 
} 

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