L_AnnGetFontStrikeThrough

#include "l_bitmap.h"

L_INT EXT_FUNCTION L_AnnGetFontStrikeThrough(hObject, pfFontStrikeThrough)

HANNOBJECT hObject;

/* handle to the annotation object */

L_BOOL L_FAR * pfFontStrikeThrough;

/* address of the variable to be updated */

Gets a value that indicates whether the font of the specified annotation object has a strike-through (a line through the middle of the text). This function is available in the Document/Medical Toolkits.

Parameter

Description

hObject

Handle to the annotation object.

pfFontStrikeThrough

Address of the variable to be updated with the value indicating whether the font has a strike-through. Possible values are:

 

Value

Meaning

 

TRUE

The font has a strike-through.

 

FALSE

The font does not have a strike-through.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

Before calling this function, you must declare a variable of data type L_BOOL. Then, pass the address of the variable in the pfFontStrikeThrough parameter. This function will update the variable with the annotation object's current value of the strike-through property.

Required DLLs and Libraries

LTANN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Windows 95 / 98 / Me, Windows 2000 / XP.

See Also

Functions:

L_AnnSetFontName, L_AnnGetFontName, L_AnnGetFontNameLen, L_AnnSetFontSize, L_AnnGetFontSize, L_AnnSetFontUnderline, L_AnnGetFontUnderline, L_AnnSetFontStrikeThrough, L_AnnSetFontItalic, L_AnnGetFontItalic, L_AnnSetFontBold, L_AnnGetFontBold

Topics:

Annotation Functions: Object Properties

 

Annotation Objects - Default Values

 

Annotation Objects - Automated Features

 

Implementing an Automated Annotation Program

 

Implementing a Non-automated Annotation Program

 

Obtaining Annotation Object Information

Example

For an example, refer to L_AnnSetFontStrikeThrough.