L_SmoothEdgesBitmap
#include "l_bitmap.h"
L_INT EXT_FUNCTION L_SmoothEdgesBitmap(pBitmap, uAmount, uThreshold)
pBITMAPHANDLE pBitmap; |
/* pointer to the bitmap handle */ |
L_UINT uAmount; |
/* blur size */ |
L_UINT uThreshold; |
/* threshold value */ |
Smoothes the rough edges in the image.
Parameter |
Description |
pBitmap |
Pointer to the bitmap handle that references the bitmap on which to apply the effect. |
uAmount |
This is a percentage value that indicates blur size. 0 means no blurring and 100 means total blurring. |
uThreshold |
Threshold value used to determine which pixels are edge pixels. If the difference determined for a pixel is greater than this value, the pixel is an edge. Valid values range from 0 through 65535 for 64-bit, 48-bit and 16-bit grayscale images and from 0 through 4095 for 12-bit grayscale images. Otherwise, it is from 0 to 255. |
Returns
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Comments
This function performs edge detection, then smoothes those edges that are found. The other points of the image are unchanged.
This function supports 12- and 16-bit grayscale and 48- and 64-bit color images. Support for 12- and 16-bit grayscale and 48- and 64-bit color images is available only in the Document/Medical toolkits.
To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.
This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.
Required DLLs and Libraries
LTIMG For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Platforms
Windows 95 / 98 / Me, Windows 2000 / XP.
See Also
Example
BITMAPHANDLE LeadBitmap; /* Bitmap handle for the image */
/* Load a bitmap at its own bits per pixel */
L_LoadBitmap(TEXT("IMAGE3.CMP"), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL);
/* Apply the Smooth Edge effect to the image*/
L_SmoothEdgesBitmap(&LeadBitmap, 75, 0);