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SphereCommandBitmapEffectsFlags Enumeration
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Leadtools.Windows.Media.Effects.SpecialEffects Namespace : SphereCommandBitmapEffectsFlags Enumeration




This enumeration indicates how to handle exposed areas outside the sphere and inside the sphere.

Syntax

Visual Basic (Declaration) 
<FlagsAttribute()>
Public Enum SphereCommandBitmapEffectsFlags 
   Inherits Enum
Visual Basic (Usage)Copy Code
Dim instance As SphereCommandBitmapEffectsFlags
C# 
[FlagsAttribute()]
public enum SphereCommandBitmapEffectsFlags : Enum 
Managed Extensions for C++ 
[FlagsAttribute()]
__value public enum SphereCommandBitmapEffectsFlags : public Enum 
C++/CLI 
[FlagsAttribute()]
public enum class SphereCommandBitmapEffectsFlags : public Enum 

Members

MemberDescription
Color Fill any exposed areas with the color stored in the FillColor property of the SphereCommandBitmapEffect class.
Repeat Stretch the image edges to fill the exposed area.
NoChange Leave the exposed area as is, without changing it.
Rotate Rotate the image inside the sphere pattern.
WithoutRotate Fill the exposed sphere pattern center as you would any exposed area outside the sphere.

Remarks

You can use a bitwise OR (|) to specify one flag from each group.
Group Flags
Exposed Areas Outside The Sphere Color, Repeat, NoChange
Exposed Areas Inside The Sphere Rotate, WithoutRotate

Inheritance Hierarchy

System.Object
   System.ValueType
      System.Enum
         Leadtools.Windows.Media.Effects.SpecialEffects.SphereCommandBitmapEffectsFlags

Requirements

Target Platforms: Microsoft .NET Framework 2.0, Windows 98, Windows NT 4.0, Windows Millennium Edition, Windows 2000, Windows XP Home Edition, Windows XP Professional, Windows Server 2003 family

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