LAnimationWindow::IsFirstFrame
#include "ltwrappr.h"
L_BOOL LAnimationWindow::IsFirstFrame() const
Determines whether the current frame is the first frame in the bitmap list.
Returns
TRUE |
The current frame is the first frame in the bitmap list. |
FALSE |
The current frame is not the first frame in the bitmap list. |
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
See Also
Example
/*<documentation/>*/ L_INT IsFirstFrameExample(HWND hWndParent) { L_INT nRet; LBase::LoadLibraries(LT_ALL_LEADLIB); //make sure all libraries are loaded LAnimationWindow MyAnimation; WRPUNLOCKSUPPORT(); MyAnimation.SetFileName(TEXT("C:\\Program Files\\LEAD Technologies, Inc\\LEADTOOLS 15.0\\Images\\eye.gif")); nRet = MyAnimation.Load(); if (nRet==SUCCESS) { MyAnimation.CreateWnd(hWndParent,0, WS_VISIBLE|WS_CHILD|WS_BORDER,0,0,300,300); for (L_UINT i=0; i<MyAnimation.GetCount(); i++) { nRet = MyAnimation.MoveToFrame(i); if(nRet != SUCCESS) return nRet; if (MyAnimation.IsFirstFrame()) { MessageBox(hWndParent, TEXT("First frame..."),TEXT("Example"), MB_OK | MB_ICONINFORMATION); } else if (MyAnimation.IsLastFrame()) { MessageBox(hWndParent, TEXT("Last frame..."),TEXT("Example"), MB_OK | MB_ICONINFORMATION); } } } else return nRet; return SUCCESS; }