LEADTOOLS Annotations (Leadtools.Annotations assembly)
LEAD Technologies, Inc

AnnAudioObject Class

Example 





Members 
Defines an audio annotation object.
Object Model
AnnAudioObject ClassAnnRectangle StructureAnnRectangle StructureAnnBrush ClassAnnContainer ClassAnnPicture ClassAnnFont ClassAnnGroupObject ClassAnnFont ClassAnnPoint StructureAnnPoint StructureAnnPen ClassAnnPicture ClassAnnPoint StructureAnnPoint StructureAnnUnitConverter Class
Syntax
Remarks
The audio annotation object is a scaled image that can be activated to play an audio (WAV) clip. The WAV file path is stored in the FileName property, so the WAV data itself is not stored in this object, only the physical path. In automation mode, when this audio object is clicked, the framework will try to locate and then play the WAV file stored in FileName. This object will use the default image of an audio speaker. To change this default image, change the AnnImageObject.Picture value.

The AnnAudioObject class inherits the the AnnImageObject class and accesses the common AnnImageObject.Picture property mentioned above through this inheritance.

For more information about the audio annotation object refer to AnnAudioObject. For more information about the automated annotation audio object, refer to Annotation Objects - Automated Features and Automated Annotations - Audio Tab.

Example
 
Private Sub AnnAudioObject_AnnAudioObject(ByVal container As AnnContainer, ByVal waveFileName As String)
   Dim audio As AnnAudioObject = New AnnAudioObject()
   audio.Bounds = New AnnRectangle(100, 200, 400, 600, AnnUnit.Pixel)
   audio.FileName = waveFileName
   container.Objects.Add(audio)
   ' play the audio to test it
   If (audio.CanPlay) Then
      audio.Play()
   End If
End Sub
private void AnnAudioObject_AnnAudioObject(AnnContainer container, string waveFileName)
{
   AnnAudioObject audio = new AnnAudioObject();
   audio.Bounds = new AnnRectangle(100, 200, 400, 600, AnnUnit.Pixel);
   audio.FileName = waveFileName;
   container.Objects.Add(audio);
   // play the audio to test it
   if((audio.CanPlay))
      audio.Play();
}
Requirements

Target Platforms: Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also

Reference

AnnAudioObject Members
Leadtools.Annotations Namespace

 

 


Products | Support | Contact Us | Copyright Notices

© 2006-2012 All Rights Reserved. LEAD Technologies, Inc.