LJp2FileFormat::AppendGMLData

#include "ltwrappr.h"

L_INT LJp2FileFormat::AppendGMLData(pFileName, pGMLData)

L_TCHAR * pFileName;

/* name of the file */

pL_JP2_GMLDATA pGMLData;

/* pointer to the L_JP2_GMLDATA structure */

Appends GML data to the specified JPEG 2000 part 2 (JPX) file format.

Parameter

Description

pFileName

Character string that contains the name of the JPEG 2000 file.

pGMLData

Pointer to the L_JP2_GMLDATA structure that has the GML data to be appended.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

LJp2FileFormat::AppendGMLData appends GML data to the specified JPEG 2000 part 2 (JPX) file format. If the file is JPX format, the function returns: ERROR_FILE_FORMAT.

Required DLLs and Libraries

LTJP2
LFJ2K
LTIMGEFX

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

LJp2FileFormat::ReadGMLData, LJp2FileFormat::AppendGMLData, LJp2FileFormat::AppendGMLDataMemory, LJp2FileFormat::AppendBoxes, LJp2FileFormat::AppendBoxesMemory , LJp2FileFormat::AppendFrames, LJp2FileFormat::AppendFramesMemory, LJp2FileFormat::ReadBox, LJp2FileFormat::ReadBoxMemory

Topics:

Implementing JPEG 2000 Features

 

Raster Image Functions: Working with JPEG 2000

 

Programming with JPX Features

 

JPX File Comments

 

Raster Image Functions: Working with JPX

Example

This example appends user GML data to a JPEG 2000 file.

#define MAKE_IMAGE_PATH(pFileName) TEXT("C:\\Users\\Public\\Documents\\LEADTOOLS Images\\")pFileName
L_INT LJp2FileFormat__AppendGMLDataExample(pL_JP2_GMLDATA pGMLData)
{
   LJp2FileFormat Engine;
   L_INT nRet = 0;
   /*Read GML data*/
   nRet = Engine.AppendGMLData(MAKE_IMAGE_PATH(TEXT("image1.jpx")), pGMLData);
   if(nRet != SUCCESS)
      return nRet;
   
   return SUCCESS;
}