#include "ltaut.h"
L_LTAUT_API L_INT L_AutAddUndoNode(pAutomation, dwFlags);
pAUTOMATIONHANDLE pAutomation; |
pointer to an automation handle |
L_UINT32 dwFlags; |
reserved |
Manually adds an undo node to the automation object.
Parameter |
Description |
pAutomation |
Pointer to an automation handle. |
dwFlags |
Reserved for future use. Use 0. |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
This function adds an undo node to the automation object. When used with L_AutSetUndoEnabled, a lengthy operation, consisting of multiple steps, can be combined into one undo call to L_AutUndo. To accomplish this, use the following steps:
1. |
Call L_AutAddUndoNode to add an undo node to the automation handle. |
2. |
Disable the undo feature by calling L_AutSetUndoEnabled (pAutomation, FALSE). |
3. |
Perform the operations to be combined into one undo, For example: |
Vector Rotate
Vector Scale
Vector Translate
4. |
Re-enable the undo feature by calling L_AutSetUndoEnabled (pAutomation, TRUE). |
Now, all three operations can be undone with one call to L_AutUndo instead of three calls to L_AutUndo.
Required DLLs and Libraries
LTAUT For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application |
Functions: |
L_AutSetUndoEnabled, L_AutSetUndoLevel, L_AutUndo, L_AutRedo |
Topics: |
L_INT AutAddUndoNodeExample(pAUTOMATIONHANDLE pAutomation)
{
L_INT nRet;
/* Add an undo node manually */
nRet = L_AutAddUndoNode( pAutomation, 0L );
if(nRet != SUCCESS)
return nRet;
/* Disable the undo feature */
nRet = L_AutSetUndoEnabled ( pAutomation, FALSE );
if(nRet != SUCCESS)
return nRet;
/* Do multiple operations on the automation object */
/* Re-enable the undo feature */
nRet = L_AutSetUndoEnabled ( pAutomation, TRUE );
if(nRet != SUCCESS)
return nRet;
return SUCCESS;
}