typedef struct _EFFECTDLGPARAMS
{
L_UINT uStructSize;
pBITMAPHANDLE pBitmap;
L_UINT uEffect;
L_UINT uGrain;
L_UINT uDelay;
L_UINT uMaxPass;
L_BOOL bTransparent;
COLORREF crTransparent;
L_UINT uWandWidth;
COLORREF crWand;
L_UINT32 uDlgFlags;
LTCOMMDLGHELPCB pfnHelpCallback;
L_VOID *pHelpCallBackUserData;
} EFFECTDLGPARAMS, * LPEFFECTDLGPARAMS;
The EFFECTDLGPARAMS structure provides information used to initialize the dialog box created by the LDialogEffect::DoModalGetEffect function. After the user closes the dialog box, this structure is updated with information about the user's selections.
Member | Description | |
uStructSize | Size of this structure, in bytes. Use the sizeof operator to calculate this value. | |
pBitmap | Ignored. | |
uEffect | The effect to use. | |
uGrain | The grain size. | |
uDelay | The delay, in milliseconds. | |
uMaxPass | The maximum number of passes. | |
bTransparent | Flag that indicates whether to use a transparent color. Possible values are: | |
Value | Meaning | |
TRUE | Use the transparent color specified in crTransparent. | |
FALSE | Do not use a transparent color. |
crTransparent | The transparent color to use. You can specify a COLORREF value, such as the return value of the Windows RGB macro, or you can use the PALETTEINDEX macro to specify a palette color. | |
uWandWidth | The width of the wand, in pixels. | |
crWand | The color of the wand. You can specify a COLORREF value, such as the return value of the Windows RGB macro, or you can use the PALETTEINDEX macro to specify a palette color. | |
uDlgFlags | User interface flags for this dialog, which determine the layout and action of the dialog. Possible values are: | |
Value | Meaning | |
DLG_EFFECT_SHOW_CONTEXTHELP | [0x00000001] dialog should contain a context sensitive help icon. | |
DLG_EFFECT_AUTOPREVIEW | [0x00000004] auto preview when options change | |
DLG_EFFECT_DELAY | [0x00000008] effect delay is an option | |
DLG_EFFECT_GRAIN | [0x00000010] effect grain is an option | |
DLG_EFFECT_PASSES | [0x00000020] effect passes is an option | |
DLG_EFFECT_TRANSPARENT | [0x00000040] transparency is an option | |
DLG_EFFECT_WAND | [0x00000080] wand is an option | |
DLG_EFFECT_NO_TREEVIEW | [0x00000100] DO NOT use TreeView | |
DLG_EFFECT_CLASS_NONE | [0x00000200] no effect is an option | |
DLG_EFFECT_CLASS_WIPE | [0x00000400] linear wipe is an option | |
DLG_EFFECT_CLASS_WIPERECT | [0x00000800] rectangular wipe is an option | |
DLG_EFFECT_CLASS_WIPECIRCLE | [0x00001000] circular wipe is an option | |
DLG_EFFECT_CLASS_PUSH | [0x00002000] push is an option | |
DLG_EFFECT_CLASS_SLIDE | [0x00004000] slide is an option | |
DLG_EFFECT_CLASS_ROLL | [0x00008000] roll is an option | |
DLG_EFFECT_CLASS_ROTATE | [0x00010000] rotate is an option | |
DLG_EFFECT_CLASS_ZOOM | [0x00020000] zoom is an option | |
DLG_EFFECT_CLASS_DRIP | [0x00040000] drip is an option | |
DLG_EFFECT_CLASS_BLIND | [0x00080000] blind is an option | |
DLG_EFFECT_CLASS_RANDOM | [0x00100000] random is an option | |
DLG_EFFECT_CLASS_CHECK | [0x00200000] check is an option | |
DLG_EFFECT_CLASS_BLOCKS | [0x00400000] blocks is an option | |
DLG_EFFECT_CLASS_CIRCLE | [0x00800000] circle is an option | |
DLG_EFFECT_CLASS_ELLIPSE | [0x01000000] ellipse is an option | |
pfnHelpCallback | Ignored. | |
pHelpCallBackUserData | Ignored. |