Gets or sets the point that represents the plane normal.
public Point3D Normal { get; set; }
Public Property Normal As Leadtools.Medicalviewer.Point3D
public:
property Leadtools.Medicalviewer.Point3D Normal {
Leadtools.Medicalviewer.Point3D get();
void set ( Leadtools.Medicalviewer.Point3D );
}
Leadtools.MedicalViewer.Point3D that represents the plane normal.
The Normal is a vector that is perpendicular to the clipping plane surface.
The angle of the plane can be controlled and determined by specifying the 3D "Normal" vector property of the plane which reflects the direction of the plane in the space.
For example, if you need a oblique plane to have a 90º with X-axis and 0º with Z-axis, you can specify its normal vector to be (sin(90º), cos(90º), 0).
For an example refer to Move
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