Allows you to change the current active item in the viewer using a keyboard, mouse, touch screen, or multi-touch device.
function lt.Controls.ImageViewerActiveItemInteractiveMode
extends lt.Controls.ImageViewerInteractiveMode
class lt.Controls.ImageViewerActiveItemInteractiveMode()
extends lt.Controls.ImageViewerInteractiveMode
The ImageViewerActiveItemInteractiveMode object derives from the ImageViewerInteractiveMode object and subscribes to the following events of the InteractiveService object:
Move (if the IsHoverEnabled property is true)
KeyDown (if the IsKeyboardEnabled property is true)
The ImageViewerActiveItemInteractiveMode object changes the current ActiveItem under the following conditions:
If the user clicks an item, it will become the new ActiveItem.
If the IsKeyboardEnabled property is set to true, then moving using the navigation keys (the arrow keys, page up/down keys, home key and end key) will also set the ActiveItem. This works as a "grid" using the current ViewLayout. For example, pressing the down arrow key makes the item below the current active item (if any) the new active item. Pressing the left arrow key makes the item to the left of the current item the new active item and so forth.
If the IsHoverEnabled property is set to true, then moving the mouse over an item will change its IsHovered property to true, and moving the mouse away from the item sets it back to false. Items can have different styles when the mouse is hovering over it. For more information, refer to Image Viewer Appearance.
When a new active item is set, the InteractiveEventArgs.IsHandled property is set to true.
For more information, refer to Image Viewer Interactive Modes.
example: function ImageViewerActiveItemInteractiveMode$Example() {
this._imageViewer.interactiveModes.beginUpdate();
var myImageViewerInteractivMode = new MyImageViewerInteractivMode();
myImageViewerInteractivMode.isHoverEnabled = true,
myImageViewerInteractivMode.isKeyboardEnabled = true
this._imageViewer.interactiveModes.add(myImageViewerInteractivMode);
this._imageViewer.interactiveModes.endUpdate();
}
var _this = null;
MyImageViewerInteractivMode = function MyImageViewerInteractivMode() {
MyImageViewerInteractivMode.initializeBase(this);
_this = this;
}
MyImageViewerInteractivMode.prototype = {
name: function MyImageViewerInteractivMode$name() {
return "MyImageViewerInteractivMode";
},
id: function MyImageViewerInteractivMode$id() {
return lt.Controls.ImageViewerInteractiveMode.userModeId;
},
start: function MyImageViewerInteractivMode$start(imageViewer) {
MyImageViewerInteractivMode.callBaseMethod(this, "start", [imageViewer]);
var service = MyImageViewerInteractivMode.callBaseMethod(this, "get_interactiveService");
service.tap.add(this.service_Tap);
},
stop: function MyImageViewerInteractivMode$stop(imageViewer) {
if (this.isStarted) {
var service = MyImageViewerInteractivMode.callBaseMethod(this, "get_interactiveService");
service.tap.remove(this.service_Tap);
MyImageViewerInteractivMode.callBaseMethod(this, "stop", [imageViewer]);
}
},
service_Tap: function MyImageViewerInteractivMode$_service_DragStarted(sender, e) {
if (_this.canStartWork(e)) {
e.IsHandled = true;
_this.onWorkStarted(lt.LeadEventArgs.empty);
var imageViewer = _this.imageViewer;
imageViewer.beginRender();
// ...
// ...
// ...
// set your render code here
// ...
// ...
// ...
imageViewer.endRender();
_this.onWorkCompleted(lt.LeadEventArgs.empty);
}
}
}
// MyImageViewerInteractivMode class, derives from lt.Controls.ImageViewerInteractiveMode
MyImageViewerInteractivMode.registerClass("MyImageViewerInteractivMode", lt.Controls.ImageViewerActiveItemInteractiveMode);
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