Occurs when the user taps and holds with the mouse or a finger.
Object.defineProperty(InteractiveService.prototype,'hold',
get: function(),
set: function(value)
)
function hold.add(function(sender, e));
function hold.remove(function(sender, e));
hold: void;
The Hold event will fire only when EnableHold is set to true and when the following occurs:
On a device that supports mouse: When the user presses down the left mouse button and the pointer is over a EventsTarget and holds without moving for specific amount of time specified by the HoldDelay property. On a device that supports touch: When the user presses a finger down on a EventsTarget and holds without moving for specific amount of time specified by the HoldDelay property.
The Hold event is used usually on touch devices to show a context menu.
Parameter | Type | Description |
---|---|---|
sender | var | The source of the event. |
e | InteractiveEventArgs | The event data. |
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