Gets or sets the saturation look up table.
public int[] SaturationTable { get; set; }
Public Property SaturationTable As Integer()
public int[] SaturationTable {get; set;}
@property (nonatomic, assign, nullable) const unsigned int *saturationTable
public int[] getSaturationTable()
public void setSaturationTable(int[] value)
<br/>get_SaturationTable();<br/>set_SaturationTable(value);<br/>Object.defineProperty('SaturationTable');
Saturation look up table. If the Mask table value for a particular pixel hue is non-zero, then the saturation is changed to the corresponding entry in the SaturationTable property. For example, if a pixel value has a hue of 85 and Mask[85] is non-zero, the saturation is changed to SaturationTable[85]. If HueTable is null, the saturation is changed to SaturationTable[85]. If SaturationTable is null, the saturation of each pixel is unchanged.
Refer to RemapHueCommand
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