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Gets or sets a value that represents the apparent depth of this three-dimensional effect.
public int Depth { get; set; }
Public Property Depth As Integer
public int Depth {get; set;}
@property (nonatomic, assign) NSUInteger depth
public int getDepth()
public void setDepth(int value)
<br/>get_Depth();<br/>set_Depth(value);<br/>Object.defineProperty('Depth');
Value that represents the apparent depth of this three-dimensional effect. Valid values are 0 to 1000, with 500 as normal.
Refer to EmbossCommand.
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