C#
VB
Java
Objective-C
WinRT C#
C++
Gets or sets a real scalar that specifies a contrast enhancement limit. Higher numbers result in more contrast.
public float TileHistClipLimit { get; set; }
Public Property TileHistClipLimit As Single
public float TileHistClipLimit {get; set;}
@property (nonatomic, assign) float tileHistClipLimit
public void setTileHistClipLimit(float value)
public float getTileHistClipLimit()
<br/>get_TileHistClipLimit();<br/>set_TileHistClipLimit(value);<br/>Object.defineProperty('TileHistClipLimit');
Real scalar between 0 and 1.
Refer to CLAHECommand.
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