←Select platform

FlipReverseText Property (AnnD2DTextObjectRenderer)

Summary

Gets or sets a value that indicate whether the text inside the object is rendered flip or reversed when the object is orientation is changed.

Syntax

C#
VB
WinRT C#
public virtual bool FlipReverseText {get; set;}
Public Overridable Property FlipReverseText As Boolean
public virtual bool FlipReverseText {get; set;}
get_FlipReverseText(); 
set_FlipReverseText(value); 
Object.defineProperty('FlipReverseText'); 

Property Value

true to render the text inside the object flip or reversed when the object is orientation is changed, otherwise; false. Default value is false.

Remarks

The value of this property will determine how the text is rendered when the owner object is flipped or reserved. Set to false to leave the text always in the correct top-left orientation regardless if the object itself is flipped or reserved. Or set it to true to show the text flipped and or reversed when the object itself flips or reverses.

Requirements

Target Platforms

Products | Support | Contact Us | Copyright Notices
© 1991-2017 LEAD Technologies, Inc. All Rights Reserved.
Leadtools.Annotations.Rendering Assembly
Click or drag to resize