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Clear Method

Summary

Clears the drawing area to the specified solid color brush.

Syntax

C#
VB
C++
public void Clear(  
   SolidColorBrush brush 
) 
Public Sub Clear( _ 
   ByVal brush As SolidColorBrush _ 
) 
public: 
void Clear(  
   SolidColorBrush^ brush 
) 

Parameters

brush
The solid color brush to which the drawing area is cleared.

Remarks

If the rendering target has an active clip (specified by PushClip), the clear command is applied only to the area within the clipping region.

Example

C#
VB
Imports Leadtools.Windows.D2DRendering 
 
Public Sub D2DSurfacePushLayerExample() 
      'Create a new instance of a D2DSurface 
   Dim d2dSurface As D2DSurface = New D2DSurface() 
 
   'Set the surface Size 
   d2dSurface.SurfaceSize = New Size(1000, 1000) 
 
      'Pass an empty rectangle to redraw the whole surface 
   d2dSurface.BeginDraw(System.Windows.Rect.Empty) 
 
   'Save the surface drawing state 
   Dim drawingState As D2DDrawingState = d2dSurface.Save() 
 
      'Create an ellipse geometry 
   Dim ellipse As EllipseGeometry = New EllipseGeometry() 
   ellipse.Center = New Point(500, 500) 
   ellipse.RadiusX = 100 
   ellipse.RadiusY = 100 
 
   Dim geomeTryGroup As GeometryGroup = New GeometryGroup() 
   geomeTryGroup.Children.Add(ellipse) 
 
      'Push the geometry object to receive all subsequent drawing operations  
   d2dSurface.PushLayer(geomeTryGroup) 
 
      'Create a rectangle having the specified dimensions 
   Dim rect As Rect = New Rect(40, 40, 500, 200) 
 
      'Create a new instance of a brush from a new solid color brush 
   Dim fill As SolidColorBrush = New SolidColorBrush(Colors.Green) 
 
      'Clear the pushed Layer with the fill brush 
   d2dSurface.Clear(fill) 
 
      'Stop redirecting drawing operations to the layer 
   d2dSurface.PopLayer() 
 
   'Restore the surface drawing state 
   d2dSurface.Restore(drawingState) 
 
      'End the Draw operation and invalidate the surface 
   d2dSurface.EndDraw() 
 
   d2dSurface.Invalidate(System.Windows.Rect.Empty) 
End Sub 
using Leadtools.Windows.D2DRendering; 
 
public void D2DSurfacePushLayerExample() 
{ 
   //Create a new instance of the D2DSurface object 
   D2DSurface d2dSurface = new D2DSurface(); 
 
   //Set the surface Size 
   d2dSurface.SurfaceSize = new Size(1000, 1000); 
 
   //Pass an empty rect to redraw the entire surface 
   d2dSurface.BeginDraw(Rect.Empty); 
 
   //Save the surface drawing state 
   D2DDrawingState drawingState = d2dSurface.Save(); 
 
   //Create an ellipse geometry 
   EllipseGeometry ellipse = new EllipseGeometry(); 
   ellipse.Center = new Point(500, 500); 
   ellipse.RadiusX = 100; 
   ellipse.RadiusY = 100; 
 
   GeometryGroup geometryGroup = new GeometryGroup(); 
   geometryGroup.Children.Add(ellipse); 
 
   //Push geometry to receive all subsequent drawing operations  
   d2dSurface.PushLayer(geometryGroup); 
 
   //Create a rect having the specified dimensions 
   Rect rect = new Rect(40, 40, 500, 200); 
 
   //Create a new instance of a brush from a new solid color brush 
   SolidColorBrush fill = new SolidColorBrush(Colors.Green); 
 
   //Clear the pushed Layer with the fill brush 
   d2dSurface.Clear(fill); 
 
   //Stop redirecting drawing operations to the layer 
   d2dSurface.PopLayer(); 
 
   //Restore the surface drawing state 
   d2dSurface.Restore(drawingState); 
 
   //End the Draw operation and invalidate the surface 
   d2dSurface.EndDraw(); 
 
   d2dSurface.Invalidate(Rect.Empty); 
} 

Requirements

Target Platforms

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Leadtools.Windows.D2DRendering Assembly
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