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LEADTOOLS Image Processing (Leadtools.ImageProcessing.SpecialEffects assembly)

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PunchCommandFlags Enumeration








Enumeration that indicates how to handle exposed areas, both centrally and peripherally.
Syntax
'Declaration
 
<FlagsAttribute()>
Public Enum PunchCommandFlags 
   Inherits System.Enum
   Implements System.IComparableSystem.IConvertibleSystem.IFormattable 
'Usage
 
Dim instance As PunchCommandFlags
[FlagsAttribute()]
public enum PunchCommandFlags : System.IComparableSystem.IConvertibleSystem.IFormattable  

            

            
Leadtools.ImageProcessing.SpecialEffects.PunchCommandFlags = function() { };
Leadtools.ImageProcessing.SpecialEffects.PunchCommandFlags.prototype = {
Color = 0x00000000, Rotate = 0x00000000, Repeat = 0x00000001, NoChange = 0x00000002, WithoutRotate = 0x00000010, };
[FlagsAttribute()]
public enum class PunchCommandFlags : public System.Enum, System.IComparableSystem.IConvertibleSystem.IFormattable  
Members
ValueMemberDescription
0x00000000ColorFill any exposed areas with the color stored in the FillColor property of the PunchCommand class (or the fillColor parameter of the appropriate Constructor).
0x00000000RotateRotate the image inside the pinch pattern.
0x00000001RepeatStretch the image edges to fill the exposed area.
0x00000002NoChangeLeave the exposed area as is, without changing it.
0x00000010WithoutRotateFill the exposed center the same way the peripherally exposed areas are filled.
Remarks
You can use a bitwise OR (|) to specify one flag from each group.
Group Flags
Peripherally Exposed Areas Color, Repeat, NoChange
Centrally Exposed Areas Rotate, WithoutRotate
Inheritance Hierarchy

System.Object
   System.ValueType
      System.Enum
         Leadtools.ImageProcessing.SpecialEffects.PunchCommandFlags

Requirements

Target Platforms

See Also

Reference

Leadtools.ImageProcessing.SpecialEffects Namespace

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